The team I worked with included five artists and five programmers. My role on the team was doing the Physics, Graphics, Architecture, Networking, Asset Manager, Art Pipeline, Animation, and the Scripting Engine as well as doing some game-play code. On this project I contributed over 117,000 lines of code (not including tools). If I didn’t already mention it, I loved the team I worked on (especially Brian Frantz, thanks for being such a good designer and putting up with my code standards!). On top of working with programmers, this was my first real experience working with artists including my very own sister Monica Sundberg, who did an excellent job leading the art team might I add.
Artists: Monica Sundberg, Matt Griebner, Ari Kleinberg, Talon Jennings, and Will Reid
Programmers: Trevor Sundberg, Brian Frantz, Brett Schiphoff, Chris Hutchinson, and Cassie Boykin