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In a world of madness… *boom*… Everyone is out to get you *boom*… Psychopia!
Psychopia was our freshman year game made in a windows console. The team consisted of me, Mike Alling and Justin Huddleston. The game’s high concept is a wave-based shooter where the player must seek out weapons to defend himself. My role on this project was to do AI, engine work, and a little bit of graphics. This was my first real experience trying to understand algorithms on my own, but I was able to implement A* path-finding on my own (I unlocked an achievement and received 300 points, just in case anyone was curious). Apologies for the low quality video, it’s not easy to record a command prompt!

Xbox 360, PS3, Wii pffft… the Windows console is the best console of them all!

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